A method of creating and organizing graphical information that allows the representation of dynamic and audio processes.
A technology that represents a functional unit capable of performing functions associated with human intelligence, such as reasoning, analysis, and learning.
Mathematical models created based on similarities to biological neural networks. They allow the modelling and processing of non-linear relationships between input and output signals.
Is a method of distance learning, during which contact between the teacher and the student is carried out via the Internet with a time delay
May be defined as a set of audiovisual means and methods that ensure the collection, storage, processing, and transmission of audiovisual information.
Is an interactive experience that superimposes computer-generated 3D content and perceived information onto the user's perception of a real-world environment
Programmes that allow the user to create educational content, tutorials and other materials using multimedia resources.
It is a technology platform designed to assess students' knowledge without human intervention. It combines computer hardware, a central control unit and specialised equipment with comprehensive software to optimise and improve the testing process.
A software system designed to automatically authenticate the student's identity during the exam, monitor their behavior and gaze, analyze the sounds in the room, correct video distortion and generate reports.